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The Woods at Night

During summer 2024 I stayed in a house at the edge of the woods. Halfway up the driveway a path cuts through the trees and into a circular clearing and then down into a wooded ravine. This project was an experiment in recording the sounds of the woods at night, from the dusk chorus of birds and insects through the late night, when total darkness meant I need to keep my recorder in one hand and a flashlight in the other.

One of the interesting things about field recording is the way it isolates the sonic dimension of the space. Actually being in the woods at night can put you on high alert, mainly because of the darkness, the difficulty in finding one’s way, and—one thing that does carry into the sound recordings—the variety of unexpected and unplaceable sounds, such as the crunching of last year’s dead leaves underfoot—the sound of which can change suddenly depending on the composition of the forest floor (plant litter, sticks, dead leaves over duff, the decaying under-layer) and on what falls out of the trees to hit the ground beside you.

That said, listening back to these recordings I found that the difference between dusk and deep night, for example, was clearly audible especially in the style and intensity of insect noise. The selections presented here include a range of times of night, and proximity to the road or deeper woods; represent dog walks, solo walks, and mundane errands (trash night, for example, involved rolling a wheeled garbage can along the edge of the woods and up to the road); and surprising sounds that caught me unaware, punctuating natural sounds with fireworks, trains, low flying planes, and electronic interference among other things. 

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Mount Misery

This set of soundwalks is the first in a series of visits to haunted sites, considered both in light of their histories in urban legend and as mundane, ordinary places. Think of it as found footage horror, but where nothing horrific, or even out of the ordinary, needs to happen. We have some more in mind and invite you to submit yours.

The first featured location, “Mount Misery,” is a frequent entry in lists of New York’s most haunted sites. It also features prominently in John Keel’s Mothman Prophecies (1975), where it is described as “the highest point on Long Island,” a haunted and “heavily wooded hill” that became a hotspot of paranormal activity. Claims about this area range widely, from legends about cursed land sales and haunted hospitals to UFO sightings, red-eyed cryptids, and haunted houses, woods, and intersections.

But, as I found upon arrival, there is no place actually called “Mount Misery,” and certainly no hill with that name. References to such a place are usually pointing to a roughly triangular patch of what is now West Hills County Park. This hot zone is flanked by Mount Misery Road to the southwest and Sweet Hollow Road to the southeast, and capped to the northeast by Jayne’s Hill, which is indeed the highest point on Long Island. Most writers seem to be using the more suggestive name “Mount Misery” either for that hill, or for the whole general area. (For a deep dive on the region’s history and its misrepresentations in paranormal literature see Atteberry.)

These recordings comprise two soundwalks and three recordings taken in the car. The walks are presented without processing, as natural soundwalks in the method described by Hildegard Westerkamp. The drives, on the other hand, have some unnatural effects processing. Westerkamp suggests that “When going for a walk is replaced by going for a drive […] our contact with nature becomes purely visual,” seen through the windshield. But the experience of the road while driving is also ubiquitous in urban legends and in reports of hauntings and paranormal encounters. Taken together, these two types of field recording—natural walks and uncanny drives—convey those very different components of Mount Misery, the haunted woods and the haunted roads.  

The first track is a walk up the modest, wooded incline to the peak of Jayne’s Hill, with the sounds of doves; dry leaves and gravel underfoot; insects; distant aircraft; and a pause at the summit, which is the purported site of many UFO experiences but is currently more noteworthy for the large boulder that bears a plaque with Walt Whitman’s “Paumanok” lines from Leaves of Grass.

Track 2 is the drive from Jayne’s Hill to Mount Misery Road and up that road as far as it is driveable, stopping at the edge of the woods at a spot with trail access.

Track 3 is a longer soundwalk through the woods adjacent to Mount Misery Road. These are the sounds of getting briefly lost in the woods, from dirt and gravel paths near the road out into deeper underbrush and cracking twigs; and with light traffic noise increasingly overtaken by waves of insect noise, then returning to the sounds of passing cars as I found my way back to Mount Misery Road.

Track 4 is a drive on Sweet Hollow Road, under what is supposed to be a haunted overpass beneath the Northern Parkway. Local legends allege this to have been the site of various macabre events, and some versions add a version of the “ghost propulsion” motif also found, for example, at many of the sites dubbed “Gravity Hill”— that if you put your car in neutral, it will continue forward, pushed or pulled through the overpass by the ghosts that haunt this stretch of road.

Track 5 is my departure from the area, from a parking lot just north of the haunted overpass back down to Old Country Road. This is a route that also features in Mount Misery’s stories. In Mothman Prophecies, John Keel’s informant and men-in-black contactee “Jane” was checking out the commotion in the opposite end of the West Hills with her boyfriend when they witnessed a paralyzing flash of light from the sky; “The next thing they knew, they were driving along Old Country Road at the base of Mount Misery.”

References and further reading:

“Jayne’s Hill” at Atlas Obscura, https://www.atlasobscura.com/places/jaynes-hill-new-york

Todd Atteberry, “The Legends and Myths of Sweet Hollow Road and Mount Misery,” https://www.gothichorrorstories.com/the-legends-and-myths-of-sweet-hollow-road-and-mount-misery/

Sue Gleiter, “‘Ghost Kids’ at Central Pa.’s Gravity Hill Roll Cars Uphill: Optical Illusion or Eerie Legend?” https://www.pennlive.com/life/2022/10/ghost-kids-at-central-pas-gravity-hill-roll-cars-uphill-optical-illusion-or-eerie-legend.html

John Keel, The Mothman Prophecies

John Leita and Laura Leita, Long Island Oddities: Curious Locales, Unusual Occurrences and Unlikely Urban Adventures

Hildegard Westerkamp, “Soundwalking” https://www.hildegardwesterkamp.ca/writings/writingsby/?post_id=13&title=soundwalking

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Okay, Bob (Echo)

“Okay, Bob (Echo)” is the first entry in the “Unvoiced” project, an ongoing series that invites artists to reimagine the non-verbal sounds of gothic and horror film and television, whether by remixing public domain materials or by using foley art and other techniques to think through, recreate, or reimagine the nonverbal sound track.

This first entry in the series was released on the occasion of the academic conference “Beyond Life and Death: Twin Peaks at Thirty.” The first portion recreates the nonverbal and ambient sounds from a scene in the Twin Peaks pilot episode (aired April 8, 1990), from timestamp 52:42-53:42. The second part samples that recreation and remixes it into a drone track.

In this scene Audrey sits on a desk, twisting a pencil into a styrofoam coffee cup; pulls it out to let the coffee spill over the paperwork on the desk, and then walks off loudly toward the conference room to cause similarly impish disruption with the Norwegian investors assembled there.

At that point, this track transitions into a drone built from samples of that recreated and “unvoiced” scene, processed using techniques that feature prominently in the sonic world of Twin Peaks itself–namely time-stretching and reverse processing.

The scene itself was chosen for its foregrounding of the obtrusive sound of the pencil twisting into styrofoam, but the process also led to an unexpected discovery. Audrey’s remark to the hotel employee – “Okay Bob – Okay Bob – Okay” – is palindromic, and seems meant as an eerie foreshadowing of revelations that will come about regarding the more sinister entity of that name, and of his affiliations with the preternatural world of the Black Lodge and its reverse-processed speech. However, playing this phrase backwards revealed an extra layer as “Okay Bob – okay Bob – Okay” became “Echo – Bob Echo – Bob Echo.”

Materials: styrofoam, water, paper, shoes, chair, bird, electric piano.

Recommended reading:

Pieter Dom, “To Score The Haunting Woodsmen Scene, David Lynch Severely Slowed Down Beethoven’s ‘Moonlight Sonata’ And Mixed It With Monkey Screeches,” welcometotwinpeaks.com/music/woodsmen-beethoven-moonlight-sonata/

Michael Goddard, “Telephones, Voice Recorders, Microphones, Phonographs: A Media Archaeology of Sonic Technologies in Twin Peaks,” www.sensesofcinema.com/2016/twin-peaks/sonic-technologies-in-twin-peaks/

Greg Hainge, “When Is a Door Not a Door? Transmedia to the Nth Degree in David Lynch’s Multiverse.” In Transmedia Directors: Artistry, Industry and New Audiovisual Aesthetics, edited by Carol Vernallis, Holly Rogers, and Lisa Perrott, 271–84. Bloomsbury, 2020.

Alice Kuzniar, “Double Talk in Twin Peaks.” In Full of Secrets: Critical Approaches to Twin Peaks, edited by David Lavery, 120–29. Wayne State University Press, 1995.

John McGrath, “On (Vari-)Speed across David Lynch’s Work.” In Transmedia Directors: Artistry, Industry and New Audiovisual Aesthetics, edited by Carol Vernallis, Holly Rogers, and Lisa Perrott, 285–90. Bloomsbury, 2020.

Holly Rogers, “The Audiovisual Eerie: Transmediating Thresholds in the Work of David Lynch.” In Transmedia Directors: Artistry, Industry and New Audiovisual Aesthetics, edited by Carol Vernallis, Holly Rogers, and Lisa Perrott, 241–70. Bloomsbury, 2020.